"Procedurally" Generated Armor

"Procedurally" Generated Armor

Created using Vue, Maya, and a lot of Nuke. I would use these only as a base or a place to start for a character design not as a final. I rendered basic passes out of Vue then everything was lit inside of nuke.

Here are the layers rendered out of Vue. AO, INDIRECT, NORMAL and the Position pass created from the Zdepth.

procedural armor passes